Updated post here
UIGestureRecognizers – UIPanGestureRecognizer – UIPinchGestureRecognizer – Part 2
Alright, straight into codes, let’s look at one solid example of implementation.
Example goes,
panGesture = [[[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(panGestureMoveAround:)] autorelease]; [panGesture setMaximumNumberOfTouches:2]; [panGesture setDelegate:self]; [dragView addGestureRecognizer:panGesture]; -(void)panGestureMoveAround:(UIPanGestureRecognizer *)gesture; { UIView *piece = [gesture [...]
Sharekit – Adds Full Sharing Capabilities to iOS App
Last few days, while I was browsing through my twitter timeline. “Sharekit” caught my eye as the description was something along the line of “Add full sharing capabilities to your iOS app”. That’s interesting, we have been looking for ways to add those functionalities to [...]
Block programming was just introduced with the last release of iPhone SDK 3.2 (I think), prior to this, we use delegate animationDidStop to watch for animations and do the next consecutive logic. It’s a handy tool for savvy developer, let’s take a look.
To give a proper introduction to Block programming, we should first look [...]
If you are a frequent movie torrent freak, you may rejoice as you can review the movie before you buy them off the shelf. Though I don’t personally condone torrenting, a good view through is usually needed before I fork out RM150++ for a dvd/bluray. It’s expensive and I usually feel ripped off if [...]
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About Me
Shoguniphicus Ng Soo How
iPhone Developer / Flash Developer
I am resourceful and keen on taking on new technologies as challenges. My career path morphed slowly from graphic design though 3D motion graphics and now programming with actionscript & objective-c. Bringing more value to the table is the utmost priority of my career goal. I believe in continuos progress and rapid upkeep with latest technology is the key to thrive. "It's less of the function, more of the concept." Getting my hands down and dirty with Objective-C - iPhone



